The button layout and commands are also fairly consistent with Arkham Asylum and I found the combat to be easy to pick up and play because of it. In fact, Cap really doesn’t have a problem solving things with his fists and shield until the game throws long range soldiers, close range soldiers, heavily armored soldiers and robots at you all at once. During almost every fight you will be surrounded by multiple enemies that the Captain handily dispatches. Even more similar is the Captain’s combat abilities. With the exception of the first level, the entirety of the game is set within the huge Castle of Baron Von Zemo (Much like the Asylum). Captain America: Super Soldier was obviously modeled after Batman: Arkham Asylum. I don’t think the fact that the castle and the various villains are so prominently featured is a coincidence either. Sure they are similar, almost as if the development teams where given the same plot outline, but then they went on their own and fleshed the story out to suit their individual game.
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Interestingly enough the Wii and Ps3 versions don’t tell the exact same story either. Ultimately the story is nothing to write home about, but it does a decent enough job representing 1940’s Captain America. Instead the castle and the various villains within the castle are Cap’s main adversaries. Although the Red Skull does make an appearance in the game, he is not the focus of the story. The story starts out with the Captain storming a French beach only to discover documents detailing the location of hidden weapons plant built under a huge castle.
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However, the game doesn’t follow the events in the movie and is instead a side story dealing with one of the Red Skull’s weapon manufacturing hideouts. The story in Captain America: Super Soldier is set in the movie universe, complete with Chris Evan’s likeness and voice acting.
So I was actually pleasantly surprised when Captain America: Super Solider on the PS3 turned out to be a bit more fleshed out with a higher level of polish than the Wii version. After beating the game on the Wii I moved right onto the PS3 version, I went in expecting a similar game, but with better graphics and zero motion controls.
I also thought the game would be enjoyed more by a pre-teen audience, as it was a bit easy and fairly linear. I compared the game to a stripped down version of Batman: Arkham Asylum, the game was decent for a movie and comic book based tie in, but it wasn’t great. Two weeks ago I reviewed Captain America: Super Soldier for the Wii.